Just Flight End of Year Round Up 2025 – Part Five

19 December 2025

In this final part of our 2025 End of Year Round Up we'll take a quick look at two of our aircraft which haven't been in the spotlight very much this year, but that will certainly change as 2026 progresses! 

Tornado GR1…

19 December 2025

In this final part of our 2025 End of Year Round Up we'll take a quick look at two of our aircraft which haven't been in the spotlight very much this year, but that will certainly change as 2026 progresses! 


Tornado GR1

We now consider the Tornado artwork to be final, and our livery artist has almost completed the entire selection of high quality, painstakingly researched liveries, featuring every country that operated the GR1. The screenshots below show some of these liveries, including Italian Air Force liveries for the first time.

In recent months our flight model developer has also begun work on the complex flight model for this variable-geometry fighter-bomber. The Tornado features a complex array of flight controls, which include tailerons that are used for pitch and roll control, spoilers used for roll control and deceleration after landing, rudder for yaw control, dual airbrakes for deceleration during all phases of flight, and high lift devices on the forward and aft sides of the wings.

The flight controls are scheduled based on the wing sweep angle, requiring close collaboration between the systems coder and flight model developer to make everything work correctly. We expect progress on the flight model to increase at a rapid pace once we head into 2026.

As some of our development team’s tasks on other products are completed, we are now in a position to better plan our allocation of resources for the new year. In the first half of 2026 we expect to dedicate a full-time systems coder to the Tornado, which should significantly speed up development.

Our internal development team certainly won’t mind taking a break from the constant, intense schedule of developing and updating multiple high-fidelity airliners simultaneously! We're just as enthusiastic about the Tornado as our much-loved Vulcan and we aim to  to bring you a true high-fidelity simulation of the Tornado GR1 for Microsoft Flight Simulator. We'll be sure to share more details with you as soon as we can.

(You can click on the screenshots below to see an expanded image.)

Tornado GR1

Tornado GR1


LJ45 Professional

Another aircraft that has seemingly taken something of a back seat in 2025 is our LJ45 Professional. Work on the LJ has been ticking along nicely, though and good progress has been made on the modelling and texture work for both the cockpit and the aircraft exterior, with the cockpit artwork now close to completion.

We have been pleasantly overwhelmed by the number of LJ45 experts that have contacted us and provided us with incredible amounts of reference materials and helpful answers to any questions that we have had about the aircraft. We are always on the lookout for pilots and engineers who have hands-on experience with the aircraft types we are developing, so if you fit that bill for the LJ - or for any of our projects - we’d love to hear from you! You can contact us via the Just Flight Support page and your message will be forwarded to the relevant development team.

As is the case with with the Tornado, a full-time coder working on the LJ45 Professional will really help accelerate its development in the new year, but for now here are a couple of images from the latest aircraft build. We're looking forward to getting stuck into more work on the LJ45 in 2026 and fully expect it to be a special offering once complete.

LJ45 Professional

LJ45 Professional

So that wraps up the final instalment of our End of Year Round Up for 2025 - the busiest and most productive year in the 30-year history of Just Flight, with a constant stream of updates across our product range, our continued commitment to ongoing product support with huge free upgrades for every one of our in-house MSFS products, and a huge amount of development work done on projects scheduled for the coming year. 

Many thanks to all of you for continuing to enjoy the ride in 2025. We believe there are exciting times to come, so here’s to 2026!

Just Flight End of Year Round Up 2025 – Part Four

18 December 2025

A300B4 Professional

Today we'll be looking at the considerable progress made this year on our upcoming classic, high-fidelity, wide-body airliner – the A300B4 Professional for MSFS 2020/2024.

The big news is that after months of…

18 December 2025

A300B4 Professional

Today we'll be looking at the considerable progress made this year on our upcoming classic, high-fidelity, wide-body airliner - the A300B4 Professional for MSFS 2020/2024.

The big news is that after months of rivet-crunching work, our in-house artist is now extremely close to completing the exterior artwork. An aircraft of this size, created with this level of detail, is an enormous undertaking for any artist. The exterior textures are created at 8K resolution for pin-sharp texture quality, even at eye level during a pre-flight walkaround. 

(You can click on the screenshots below to see an expanded image.)

A300B4 Professional

As you get up close to certain areas of the aircraft, it has the look of a very industrial machine. Thousands upon thousands of rivets have been meticulously hand-placed on every inch of the aircraft’s metal surface and this is most evident around the tail of the aircraft, which houses critical aircraft structure such as the rear bulkhead.

Of course, it wouldn't be a Just Flight aircraft if it didn't feature a realistic level of weathering. As with all our aircraft, we like to represent a machine that has been a workhorse for its operators - one that has been operating day and night, come rain or shine. Streaks of dirt and detritus that have been caught up in the airflow are visible on the aircraft’s surfaces, as well as traces of rain water than has run down panels from guttering or hinges, and even brake dust around the main landing gear doors. This all closely matches the feel of the cockpit artwork, which you can see in our previous A300B4 Professional development updates.

A300B4 Professional

We may be slightly biased, but we think this will be one of, if not the, most accurately represented wide-body airliners in any flight simulator. We know that's a very bullish thing for us to say, so we'll let you be the judge!

So, what work remains to be done on the aircraft exterior? Our artist is currently working on the textures of the landing gear, wheels and landing gear bays, before moving onto the cargo hold interiors - and that will be the artwork complete for the A300B4-203 variant. The eagle-eyed among you may notice that the livery shown in today’s screenshots actually belongs to the A300B4-103, and yes - that does mean other variants of the A300B4 will be included, including freighters. We're not ready to show any of the other planned variants just yet, so we will save those for a future development update.

A300B4 Professional

Once the exterior texturing is complete, we can move on to livery creation. There are so many classic liveries that have adorned the A300B4 throughout its service life, and we have had great difficulty narrowing down the list to try and keep things achievable. Nevertheless, we promise to provide a large selection of top-quality liveries which represent the aircraft’s diverse range of operators from every habitable continent (sadly we couldn't find any record of Antarctic A300 operations!). 

A300B4 Professional

As regards the interior, we can share our first proper glimpse into the A300's vast cabin, which we have modelled in a two-class layout, straight out of the 1980s. The First Class cabin has 24 seats arranged in a 2+2+2 configuration, and the Economy cabin has 230 seats in a 2+4+2 configuration, which narrows at the rear to 2+3+2. The very noticeable incline in the rear section of the cabin is also modelled, with this incline taking up the entire aft cabin section in the A300B4, as opposed to the more modern aircraft types that share the same basic A300 fuselage. 

A300B4 Professional

As is the case with our other MSFS aircraft, the cabin will have plenty of simulation in the galley areas, so you will have lots to play with if you want to stretch your legs on a medium- or long-haul flight.

The cabin artwork is complete but currently in testing, so there will be minor changes between what you see here and the final release,  most notably in the cabin lighting; this is not yet implemented in these screenshots, with the cabin currently illuminated via the ambient light entering through the cabin windows.

A300B4 Professional

Pending final changes to the complete aircraft artwork, we can now turn our attention to the remaining areas of the flight model, sound set and systems coding.

The flight model is progressing very well, and the extensive data we have sourced for a variety of A300B4 variants has proven to be extremely useful in getting the aircraft to perform as faithfully to the numbers as possible. Work on the sound set is due to start soon.

A300B4 Professional

The systems coding is the heart of the aircraft, as most of the time you spend in the aircraft will be interacting with the abundance of switches in the A300B4's three-position flight deck. Don't let the A300 name fool you - this is very different from operating a modern A3XX aircraft!

In our previous development update we briefly talked about the sheer depth of simulation our system coding is achieving with the A300, including simulating the variances in fuel pump efficiency between each fuel tank - the level of simulation that can only be accomplished by coders who are airline pilots themselves.

A300B4 Professional

All the aircraft systems have now been fully coded, and the aircraft is being prepared to enter wider testing. The most recent tasks completed are the fully custom-coded navigation systems, which include a Carousel IV-A Inertial Navigation System (CIVA INS), and the autopilot logic.

Now that we have an almost complete aircraft, we can begin an intensive testing period that involves diving deep into every one of the A300's systems and cross-checking their functionality against the aircraft’s FCOMs. There will be constant refinements made to systems' interoperability, in particular how the autopilot behaves with the other navigation systems, and the flight model. 

A300B4 Professional

Our lofty ambitions for the A300B4 Professional are quickly becoming a reality and we can't wait to share more with you as development continues at pace into the new year. 

In the final instalment of our End of Year Round Up tomorrow we'll be taking a look at two more of our aircraft which are currently in development. 

MicroProse B-17G Flying Fortress out of Early Access

18 December 2025

After three updates over recent months, the Early Access phase of MicroProse's B-17G Flying Fortress for MSFS 2024 is now over and the new Thorpe Abbots Update brings the aircraft to the Version 1.0 milestone – see the B-17G …

18 December 2025

After three updates over recent months, the Early Access phase of MicroProse's B-17G Flying Fortress for MSFS 2024 is now over and the new Thorpe Abbots Update brings the aircraft to the Version 1.0 milestone - see the B-17G Flying Fortress page for the updated aircraft details and a whole new set of screenshots!

See the image below (click for a larger version) for the featured changes in the new v1.0 edition and you'll find the complete list of the latest updates on the B-17G Support page. Microprose have confirmed that they are committed to updating the aircraft further.

Those of you who have already bought the Early Access Edition of the B-17G can download the new v1.0 software from your Just Flight Account and new buyers will get the latest v1.0 version of the aircraft.

The current reduced price for the B-17G was originally planned to last only as long as the aircraft was in the Early Access phase, but we understand from Microprose that this offer has been extended for a while longer, so don't delay if you were considering climbing aboard the definitive variant of the legendary B-17 heavy bomber!

MicroProse B-17 Flying Fortress - V1.0 Update

Just Flight End of Year Round Up 2025 – Part Three

17 December 2025

F70/100 Professional

Part Three of our 2025 round-up takes us to a progress report on our hotly anticipated, high-fidelity regional airliners: the F70 Professional and F100 Professional.

Before we delve into the update, though, we h…

17 December 2025

F70/100 Professional

Part Three of our 2025 round-up takes us to a progress report on our hotly anticipated, high-fidelity regional airliners: the F70 Professional and F100 Professional.

Before we delve into the update, though, we have prepared a cinematic video of the aircraft to whet your appetite. This video, recorded with one of the most recent builds, is the most representative look yet at what you can expect to find in these forthcoming MSFS airliners - enjoy it here!

In the time since our previous update, parts of the AFCAS and FMS code have been refined, improved and in some cases reworked. The complex nature of a ‘modern’ glass cockpit airliner featuring Lateral Navigation and Vertical Navigation means that features such as the AFCAS, FMS, EFIS displays and flight model are all so finely integrated with each other, as well as reliant on so many external variables, that every small change in code to any of those components not only requires a significant amount of testing, but may also require further work on a different section of code whose behaviour may have been affected. The number of integrated systems is, of course, greater on more modern aircraft like the F70 and F100.

We are getting close to the finish line now, with a solid build that we can continue to support for years to come. We appreciate that this is frustrating to many of you who have been eager to take these aircraft into the virtual skies, but we hope that your long term enjoyment of the F70 and F100 will far outweigh the frustration of the delayed release.

(You can click on the screenshots below to see an expanded image.)

F70/100 Professional

The flight model has seen further refinements to three key areas in recent weeks.

The first is the high-altitude performance. In the real-world F70 and F100, the Tay 620-15s were particularly lethargic at high altitude, especially with the F100 at high weights. At maximum take-off weight, a fully laden F100 covers 85 nautical miles over 17 minutes to reach 25,000 feet, but takes almost double that time and distance to climb from 25,000 feet to 35,000 feet. This is something that must be considered during the flight planning phase of every flight, as it may be more efficient to cruise at a lower altitude for longer than to continue climbing. 

F70/100 Professional

The second aspect of the flight model that has been refined recently is the flare behaviour. Unlike the F28, which shares a similar configuration, it is not standard operating procedure to extend the speedbrake over the threshold unless you’re performing a short field landing; in fact the F70/F100 FCOMs recommend that the speedbrakes remain in the same position (IN or OUT) throughout the entire approach. This difference in procedure, and the higher probability of a lower drag landing compared to the F28, previously made the F70 and F100 a bit too susceptible to ground effect, leading to floating landings. However, based on a vast collection of real-world cockpit videos, we have been able to fine-tune the flare behaviour so that a similar amount of pitch input is required to flare the aircraft as real-world pilots would use.

We are frequently told by their real-world pilots that the F70 and F100 were lovely aircraft to hand fly, and we are certainly feeling that now in the simulator. 

F70/100 Professional

The third aspect of the flight model that has been reviewed is the engine parameters during engine start. In a previous development update we covered our own custom EPR (Engine Pressure Ratio) simulation for the F70 and F100, which allows the relationship between EPR, N1, N2 and EGT to be as accurate as possible throughout all phases of flight. One thing we noticed when implementing the sound set was that the engines N1s were running a couple of percent too high when on the ground at idle.

Although this didn't cause any noticeable issues with the physics or other procedures, it did lead to the engine sounds being slightly out of pitch for the idle power setting. Thanks to close collaboration between our flight model and sound developers, this has been corrected and we are seeing accurate engine figures when the engines are at idle. You will also hear the deep, low frequency rumble of the Tay 620-15s at idle power, something that will really make you hold onto your headphones!

F70/100 Professional

In the last few weeks we have received a feature-complete build of the sound set, and our internal testing team is currently providing feedback to our sound developer. As with all our products, he has done a fantastic job of implementing the sound recordings into the simulator – dare we say even surpassing the incredible sound set in our Avro Vulcan B Mk.2, K2, and MRR! The F70/100 Professional sound set surpasses that of the the Vulcan in the number of individual sound samples for the engines, with our sound developer telling us is that it features the highest number of individual sound samples he has ever included in an FS aircraft.

Something that is very difficult to achieve is developing a sound set that makes you feel like you are in the presence of the real aircraft, rather than simply hearing sound recordings of an aircraft playing in the background. With the F70 Professional and F100 Professional your body will vibrate with the low frequency rumble of the engines at idle power (especially in the rear of the cabin), you’ll feel euphoria as the engines are advanced to take-off power and the screaming buzzsaw sound of the Tays overpowers every other sound, and if you’re on the exterior you’ll feel deafened if you attempt to complete a walkaround with the engine or APU running. That doesn't even scratch the surface of the countless unique sounds you'll hear whilst operating the aircraft from the cockpit, or even the cabin announcements such as the Safety Briefing that you'll hear in the cabin during pushback and engine start.

We'll be bringing you an in-depth Sound Overview video in due course, so you'll be able to enjoy the impressive F70/F100 audio experience for yourself.

Further work has been completed on the liveries, with the addition of custom data plates for each livery. These data plates are located on the aft wall of the cockpit, behind the Captain’s seat, and the data in each of the four fields will be accurate for each livery. As with our recent 146 Professional and F28 Professional updates, we'll also be giving livery creators the option to include a configuration file with their liveries; if included, this will allow livery creators to have the correct external equipment configuration assigned for their livery by default.

F70/100 Professional

An update such as this one doesn't paint the entire picture of the amount of work that is going on behind the scenes, as a significant percentage of the development is related to code changes which don't lend themselves very well to any kind of visual presentation, but rest assured that we are working flat out on both aircraft and doing our very best to get the F70 Professional and F100 Professional released as soon as possible in 2026.

In Part Four of our End of Year Round Up tomorrow we'll be providing more details of another Just Flight Airliner due for release in the New Year.

Just Flight End of Year Round Up 2025 – Part Two

16 December 2025

FLY THE LINE: SHORT HAUL EDITION

Today we're turning our focus to the achievements of one of our development partners over the last 12 months, as well as giving an insight into what updates we're expecting to see in their sof…

16 December 2025

FLY THE LINE: SHORT HAUL EDITION

Today we're turning our focus to the achievements of one of our development partners over the last 12 months, as well as giving an insight into what updates we're expecting to see in their software in 2026.

PulsarSim - the developer behind the successful Fly the Line: Short Haul Edition - released their first product in July 2025. If you are not familiar with it, Fly the Line is a brand-new career-driven experience with a unique take on the typical flight simulation career mode experience. Rather than simply tracking your flights from point A to point B, Fly the Line incorporates lifestyle management simulation that takes place between flights. Once you have begun your journey, either with your favourite real-world airline or your own fictitious one, you will earn cash and XP that you can use to climb the ranks from Junior First Officer to Fleet Captain.

Fly the Line generates a schedule of flights for you to fly, built from a database of real-world airline flights, or based on a user-created database that has to be meticulously hand-crafted via the in-app options. All flights can be flown in any fixed-wing General Aviation aircraft or passenger jet in your hangar in MSFS, X-Plane or even FSX/P3D. That is what sets Fly the Line apart from other career mode experiences – it offers so many options to customise the career-mode experience to your personal tastes. 

(You can click on the screenshots below to see an expanded image.)

 Fly the Line - Short Haul Edition

Fly the Line has continued to grow a community of dedicated users. Starting shortly after its release, we opened a Fly the Line Discord server where users can ask questions, make feature requests, interact with the development team and even get ‘Early Access’ versions of the latest updates before they are published. We kindly invite you to join the Fly the Line Discord community  if that sounds like something you would be interested in being a part of.

In August we published the first update to the product, which featured a significant changelog. This was an important update for us, as well as for the development team, as it was our first opportunity to act on the community feedback that had been received since the initial release. Although we had previously relied on tester feedback in the pre-release phase of Fly the Line, that only represents a very small cross-section of the community, so getting a product released and hearing the feedback from the wider user base is always a pivotal moment in any product’s development.

In that initial v1.0.388 update, the focus was on bug fixes and quality-of-life additions that opened doors for users to experience the Fly the Line in ways not originally foreseen by the development team. One key area of the product that changed based on user feedback was the schedule generation and flight tracking for small aircraft. We had envisioned that a substantial percentage of Fly the Line users would be flying typical airline routes using narrow-body airliners, but feedback requesting improved support for smaller, General Aviation type aircraft led the development team to better support this with significant changes to the schedule generation logic. 

 Fly the Line - Short Haul Edition

A further large update (v1.0.413) in November mainly focused on adding features requested by the community. Among them were an option to disable Fly the Line’s ability to force the simulator time, a new moving map that shows the position of other Fly the Line users, and a ‘Return to Base’ toggle option that lets users choose whether their schedule would always have them return to the same base at the end of a shift (similar to European airlines), or have the schedule end the day at any airport in the route map (similar to low cost USA airlines). These new features, along with further improvements to schedule generation, were well received by Fly the Line users.

 Fly the Line - Short Haul Edition

With a solid base to build upon, the development team has now shifted focus to bring further new additions to Fly the Line in the year ahead. The next update is in the latter stages of development, and we expect it to make its way to our internal testing team in early January, with a full release planned for Q1 2026 (the exact timing will depend on testing feedback). The headlining item in this upcoming update will be the Schedule Manager; this brand-new addition will allow users to edit, create and share schedules with other community members, all housed within the Fly the Line app.

 Fly the Line - Short Haul Edition

Do you want to fly for an airline using the latest Winter 2025 timetable, but the data isn’t included in the core Fly the Line database? That’s not a problem; Schedule Manager will allow you to create that exact schedule within the Fly the Line app. You can either create it from scratch or use the existing Fly the Line database as a starting point. Departure times, arrival times and flight numbers are all customisable.

Do you know a friend that owns a 1980s timetable for your favourite airline? They could create a schedule using that data within the Schedule Manager and share it with the community. Like any good friend, you might also wish to give a rating to that schedule as a recommendation to other users!

Once a custom schedule is created or downloaded, Fly the Line will use that data when generating your weekly schedule, thus seamlessly integrating with the existing gameplay mechanics. 

 Fly the Line - Short Haul Edition

Schedule Manager opens the door to a huge new dimension for Fly the Line - a career-driven experience which can use any accurate, custom-made airline schedule from any airline or era. We are excited to see where the community will take this feature, and how that will alter the course of future Fly the Line features.

The screenshots in this article show the Schedule Manager in the latest development build of Fly the Line. Please note that this build is still work in progress, and changes are likely to occur ahead of the next release.

We will be sure to share further news regarding Fly the Line here and on our social media channels.

Tomorrow, Day 3 of our End of Year Round Up will take a look at one of the airliners currently being developed by our in-house team.